Maxon released Cinema 4D 2024.4.1 and we updated to the latest version
Bug Fixes
Character Animation
Viewport Visibility: Fixed an issue where a bone in a joint chain imported from FBX was not visible in the Viewport.
Deformer
Bevel Deformer: Fixed a stability issue and addressed problems with beveling all edges of openings and Angle Threshold settings.
Exchange
Unreal Engine Import: Fixed a stability issue with importing uncached simulation scenes into Unreal Engine.
Modeling
Polygon Selection: Fixed issues with selecting polygons oriented 90 degrees to the orthogonal view.
Break Phong Rounding: Fixed an issue where the Spline-to-Mesh generator's Break Phong Rounding option had no effect.
Create Cluster Command: Fixed an issue where the command did not recognize selections mirrored by the Symmetry function.
Bevel Deformer: Addressed issues with beveling all edges of openings and stability with Angle Threshold settings.
Thicken Command: Fixed stability issues and problems with intersections at larger Thickness values.
Selection Tools: Fixed an issue where the "Visible Only" option did not select all polygons as expected.
MoGraph
Track Field: Fixed an issue where animated boolean values were not correctly evaluated by the Track field's "Recalculate Inputs" button.
Other
Cloner Object: Fixed a stability issue with the Distribution parameter when switching from Surface to Volume.
Simulation
Pyro Simulations: Fixed collisions in cached Pyro simulations and addressed issues with interactive rendering in Bucket mode with Rigid Body simulations and Cloner objects.
XPresso: Fixed an issue where XPresso stopped the simulation of all particle emitters in a project.
Spline Emitter: Fixed issues with emission updates, incorrect results with Look modifier, and issues with Start Frame parameters and direction targets.
Balloon Simulation: Fixed issues with incorrect results when caching Balloon simulations with particles.
Data Mapper Modifier: Fixed issues with the Velocity Speed property and Lower In parameter.
Mesh Emitter: Addressed issues with particles not emitting from saved polygon selections and linked Geometry disappearing in new projects.
Particle Rendering: Fixed issues with Redshift rendering particles, particles not being rendered when simulations were interrupted, and problems with fast particle rotation.
Upres Function: Fixed issues with caching Pyro simulations and the Upres function.
Timeline
XRef Animation: Fixed a stability issue with XRef's object animation.
XRef
Surface Deformer: Fixed an issue with the Surface Deformer not working correctly when loaded as an XRef.
These fixes improve stability, performance, and functionality across various aspects of Cinema 4D, from character animation and modeling to simulation and rendering.
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