Redshift render farm support for 3.5.15

Render4you Redshift render farm support for 3.5.15

Render4you Redshift Render Farm has rolled out an update, bringing its Redshift version up to 3.5.15.

Please be aware that all tasks utilizing Redshift release 3.5 will now be using version 3.5.15. If you require a different version for your specific needs, we are happy to provide you with a custom version.

Earlier versions will be processed using Redshift versions 2.6.56 and 3.0.67, respectively.

Summary of the updates

  • 3ds Max:
  • Added support for 3ds Max 2024.
  • Dropped support for 3ds Max 2015, 2016, and 2017.
  • Fixed a bug related to sun light updates causing a crash with the sky model.
  • Addressed an issue with the rsRenderView.getBeauty() function returning a black bitmap under specific conditions.
  • Introduced Undo/Redo support for gradient controls.
  • Cinema 4D:

  • Improved the performance and interactivity of material previews in the Nodes.
  • Optimized memory usage and processing overhead for scenes with a large number of instances.
  • Resolved issues related to procedural projections, including blank or incorrect output during animations and deformation blur.
  • Fixed problems with textures referenced as assets in TeamRender renders.
  • Added a native Distorter shader.
  • Houdini:

  • Added support for Houdini 19.5.605 and dropped support for 19.5.493.
  • Enhanced RenderView camera refresh mode.
  • Introduced asynchronous IPR camera events for smoother updates.
  • Added support for per-camera background/backplate settings.
  • Improved support for IPR updates of visibility, matte, and traceset options.
  • Addressed various issues related to IPR and rendering packed geo instances.
  • Fixed problems with the Feedback Display system top menubar on macOS.
  • Hydra (Solaris):

  • Added support for Solaris 19.5.605 and dropped support for 19.5.493.
  • Added support for per-camera background/backplate settings.
  • Improved support for orthogonal views rendering.
  • Addressed issues with LUTs and proxy scene file exports.
  • Introduced support for Bits per Channel in the Redshift LOP.
  • Fixed problems related to lines/points visualization and motion blur options.
  • Blender:

  • Added support for the new Redshift Optical Camera, Camera Background, PostFX effects, Flakes, and Pavement shaders.
  • Removed support for Blender 2.83 LTS and set the minimum supported version to 2.93.0 LTS.
  • Added scene version control feature.
  • Fixed bugs related to IPR mode, image sequences, and more.
  • General (All Supported Software):

  • Improved firefly handling and denoising for camera movements.
  • Fixed various bugs, including instability, ghosting, color bleeding, outlines, and texture caching.
  • Added support for "Mixed Rendering" in the Cinema4D and Houdini viewports.
  • Introduced "Pre-Composite" and "Post-Composite" background render modes.
  • Addressed specific issues in various supported software applications.
  • Added a workaround for "NVidia driver issue" on Windows.
  • Added looping support to the Maxon Noise shader and other general improvements and fixes.

Redshift offers a variety of powerful features and works seamlessly with popular 3D modeling and animation software such as 3ds Max, Maya, Cinema 4D, and Blender

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